Well I did a trial run of a dungeon today that I think went really well.
I put together a "maze" for a hack and slash dungeon crawl. Minimal storytelling. Just to see if I could get the numbers to work, and how easy it would be to guide the party around.
I managed to fit in 10 of the encounters I planned (out of 15), and definitely got all the interesting ones in.
Favourite encounter of mine was the hydra. I think we'll be seeing another one of those in the campaign. :)
Showing posts with label DnD. Show all posts
Showing posts with label DnD. Show all posts
Tuesday, December 11, 2007
Wednesday, November 28, 2007
New DnD characters!
Well well well. I've been busy making characters for different campaign one offs we've decided to have until I host in January.
Here's a rundown of the campaigns we're doing, plus the character's I've made for each.
1) Colossal Red Dragon!
My character: A Level 20 Cold/Water Cleric. (Although possibility of adding in anything which keeps or adds to my caster level).
Tower Shield: +5 with 40 Fire Resist, possibly Mithral.
Weapon (Type undecided): Dragonbane, Icy Blast, Corrosive Burst, Keen, Holy, Wounding, +1.
Mainly he'll be a caster, with plenty of spell penetration to get through that nasty spell resistance, not that he'll be awful in melee.
2) Gargantuan Black Dragon!
My Character: Ranger 12, Beastmaster 1, Animal Lord (Serpents) 7.
Pet: Mountable Level 20 Colossal Constrictor in "Chain Shirt" with Holy, Wounding, Dragonbane, +? Armour Spikes. Some Acid resist would be nice.
I'm in a Mithral Chain Shirt, Plenty of Acid resistance.
I have 2 Scimitars. Keen, Wounding, Holy, Dragonbane, +?
The wounding weapons here are what I'm going for. Plummet his fortitude saves and hitpoints, then really lay into him with poisons to finish him off.
3) High level campaign (3 sessions).
I'm not sure what character I'll use here. I have 2 very interesting options.
Option 1: Karma Kender. I'm thinking Fortunes Friend(5) + Cleric of Destiny and Luck(15). Then all the luck feats I can muster. Ending on something silly like 15 rerolls per day, and some interesting spells.
Option 2: Octopus Prime! Warforge, 5 Levels Druid, 5 Levels Warshaper, 10 Levels Blighter.
With some choice feats, I can polymorph into a huge, Adamantine, undead, flying, Squid, still capable of casting blighter spells.
4) Babylon 5:
I'm playing a level 1 scientist. Computer whizz, technology whizz, and general repairman. More skillpoints than I could actually spend.
5) My own campaign... I'm not even gonna begin to give you my character list for that. :)
Here's a rundown of the campaigns we're doing, plus the character's I've made for each.
1) Colossal Red Dragon!
My character: A Level 20 Cold/Water Cleric. (Although possibility of adding in anything which keeps or adds to my caster level).
Tower Shield: +5 with 40 Fire Resist, possibly Mithral.
Weapon (Type undecided): Dragonbane, Icy Blast, Corrosive Burst, Keen, Holy, Wounding, +1.
Mainly he'll be a caster, with plenty of spell penetration to get through that nasty spell resistance, not that he'll be awful in melee.
2) Gargantuan Black Dragon!
My Character: Ranger 12, Beastmaster 1, Animal Lord (Serpents) 7.
Pet: Mountable Level 20 Colossal Constrictor in "Chain Shirt" with Holy, Wounding, Dragonbane, +? Armour Spikes. Some Acid resist would be nice.
I'm in a Mithral Chain Shirt, Plenty of Acid resistance.
I have 2 Scimitars. Keen, Wounding, Holy, Dragonbane, +?
The wounding weapons here are what I'm going for. Plummet his fortitude saves and hitpoints, then really lay into him with poisons to finish him off.
3) High level campaign (3 sessions).
I'm not sure what character I'll use here. I have 2 very interesting options.
Option 1: Karma Kender. I'm thinking Fortunes Friend(5) + Cleric of Destiny and Luck(15). Then all the luck feats I can muster. Ending on something silly like 15 rerolls per day, and some interesting spells.
Option 2: Octopus Prime! Warforge, 5 Levels Druid, 5 Levels Warshaper, 10 Levels Blighter.
With some choice feats, I can polymorph into a huge, Adamantine, undead, flying, Squid, still capable of casting blighter spells.
4) Babylon 5:
I'm playing a level 1 scientist. Computer whizz, technology whizz, and general repairman. More skillpoints than I could actually spend.
5) My own campaign... I'm not even gonna begin to give you my character list for that. :)
Wednesday, October 24, 2007
DND Campaign for January
Invitation:
********************************
To The Noble Allies of Alaeth,
Under the Authority of the Senate Grand,
At the behest of High Senators
The Mighty Kojuk, High Senator of War.
The Wise Brittlewisp, High Senator of the People.
The Lawful Dashiel, High Senator of Justice.
The Divine Krikt, High Senator of Faith.
The Voice Arala, Speaker of the High Senate.
Your presence is hereby formally requested at the meeting of the Senate
Whole, one week preceding the Aleathian Half-Moon celebrations.
You shall be expected to bring a token of your fealty to Alaeth.
You are called forth as a representative of your people and any agreements bound by you shall also bind those you represent.
You shall be expected to reaffirm all current oaths and bonds to Alaeth.
Should you be unable to attend, a replacement shall be provided for your presence. Should you fail to appoint a replacement, all current agreements with Alaeth shall be unbound.
Your messenger has been given all information deemed necessary for your visit. You will be expected to bring your own guard of no more than two persons, and any provisions they may need. You are also allowed to bring a single companion. Adequate provisions have been given to your messenger for yourself and one other, however you may enrich this as you see fit. Consider this document your official rite of entry into the Grand Hall when you arrive.
Yours in Honor,
Voice Arala, Speaker of the Senate Grand.
***********************************
Other details:
Characters start at level 6.
Characters start with 13'000Gp.
Each Character is given a free item of the DM's choosing.
Each character is given a free home worth 1000g in a homeland somewhere in the world.
Current Player Characters:
An Awakened Dog (Ranger/Fighter).
A Mindspy. (Not definite).
A Dwarven Defender or Minotaur Barbarian. (He's undecided).
A Swashbuckling Pirate/Rogue Half Elf.
The already given magical items are: A Handy Haversack, An Adamantium Dagger, A ring of Fast Healing 1, Hand of Glory, and "Schroedinger's Box" (Summons undead cats). Oh and a free "Glamered" enchantment on one piece of armor.
********************************
To The Noble Allies of Alaeth,
Under the Authority of the Senate Grand,
At the behest of High Senators
The Mighty Kojuk, High Senator of War.
The Wise Brittlewisp, High Senator of the People.
The Lawful Dashiel, High Senator of Justice.
The Divine Krikt, High Senator of Faith.
The Voice Arala, Speaker of the High Senate.
Your presence is hereby formally requested at the meeting of the Senate
Whole, one week preceding the Aleathian Half-Moon celebrations.
You shall be expected to bring a token of your fealty to Alaeth.
You are called forth as a representative of your people and any agreements bound by you shall also bind those you represent.
You shall be expected to reaffirm all current oaths and bonds to Alaeth.
Should you be unable to attend, a replacement shall be provided for your presence. Should you fail to appoint a replacement, all current agreements with Alaeth shall be unbound.
Your messenger has been given all information deemed necessary for your visit. You will be expected to bring your own guard of no more than two persons, and any provisions they may need. You are also allowed to bring a single companion. Adequate provisions have been given to your messenger for yourself and one other, however you may enrich this as you see fit. Consider this document your official rite of entry into the Grand Hall when you arrive.
Yours in Honor,
Voice Arala, Speaker of the Senate Grand.
***********************************
Other details:
Characters start at level 6.
Characters start with 13'000Gp.
Each Character is given a free item of the DM's choosing.
Each character is given a free home worth 1000g in a homeland somewhere in the world.
Current Player Characters:
An Awakened Dog (Ranger/Fighter).
A Mindspy. (Not definite).
A Dwarven Defender or Minotaur Barbarian. (He's undecided).
A Swashbuckling Pirate/Rogue Half Elf.
The already given magical items are: A Handy Haversack, An Adamantium Dagger, A ring of Fast Healing 1, Hand of Glory, and "Schroedinger's Box" (Summons undead cats). Oh and a free "Glamered" enchantment on one piece of armor.
Dungeons and Dragons
Well, I'm hosting a DnD game finally, and the preparation has turned out to be more than I expected.
I figure I'm going to use the blog to weekly update on the progress of the party. For now though I'll start with the setting. I didn't want your stereotypical good vs evil campaign, so the "theme" is law vs chaos.
The setting is in the midst of a war between two empires.
The first empire is led from a City-State called Alaeth.
A Chaotic Neutral Democratic State, based loosely on Mayan and Greek history.
The second empire is led from Raccassamedi. Another City-State. Lawful Neutral Monarchy.
Based loosely on Middle Eastern / Ancient Egyptian history .... as imagined by Jules Verne.
The population of Alaeth encourages the breeding in between races. All people are not equal in Alaeth and the more diverse your background, the more esteemed you are.
The population of Raccassamedi views it the opposite way, feeling that more is lost than gained from such relationships. Socially it is entirely unacceptable to be a half breed, however officially they are at no disadvantage.
I have a globe I've set up so the entire world is a playground for the party.
There is potential for sea travel, there are several different potential environments they can trek into, each is basically done in enough detail that I can keep them busy for 2 weeks until I can build up the rest of the environment they're exploring.
About 1/4 of the map is ruled by Raccassamedi.
About 1/4 is ruled by Alaeth.
About 1/4 is Neutral.
About 1/4 is Sea.
There are 4 Metropolises completed.
There are 3 dungeons.
There are at least 40 set encounters spread throughout the map. About half are move able.
I figure I'm going to use the blog to weekly update on the progress of the party. For now though I'll start with the setting. I didn't want your stereotypical good vs evil campaign, so the "theme" is law vs chaos.
The setting is in the midst of a war between two empires.
The first empire is led from a City-State called Alaeth.
A Chaotic Neutral Democratic State, based loosely on Mayan and Greek history.
The second empire is led from Raccassamedi. Another City-State. Lawful Neutral Monarchy.
Based loosely on Middle Eastern / Ancient Egyptian history .... as imagined by Jules Verne.
The population of Alaeth encourages the breeding in between races. All people are not equal in Alaeth and the more diverse your background, the more esteemed you are.
The population of Raccassamedi views it the opposite way, feeling that more is lost than gained from such relationships. Socially it is entirely unacceptable to be a half breed, however officially they are at no disadvantage.
I have a globe I've set up so the entire world is a playground for the party.
There is potential for sea travel, there are several different potential environments they can trek into, each is basically done in enough detail that I can keep them busy for 2 weeks until I can build up the rest of the environment they're exploring.
About 1/4 of the map is ruled by Raccassamedi.
About 1/4 is ruled by Alaeth.
About 1/4 is Neutral.
About 1/4 is Sea.
There are 4 Metropolises completed.
There are 3 dungeons.
There are at least 40 set encounters spread throughout the map. About half are move able.
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